PRIMA GUIDE · 2004 · Class guide and profile
Abyss Walker guide
The Dark Elven equivalent to the Elven Plains Walker and Human Treasure Hunter, the Abyss Walker is quick and deadly. She excels at dealing massive damage in a small amount of time. With the highest starting strength in the game, as well as multiple backstabbing dagger attacks, to turn your back on an Abyss Walker is to ask for death.
Base attributes
- STR
- 41
- DEX
- 34
- CON
- 32
- INT
- 25
- WIT
- 12
- MEN
- 26
Playing this class
(← Assassin ← Dark Fighter)
The Dark Elven equivalent to the Elven Plains Walker and Human Treasure Hunter, the Abyss Walker is quick and deadly. She excels at dealing massive damage in a small amount of time. With the highest starting strength in the game, as well as multiple backstabbing dagger attacks, to turn your back on an Abyss Walker is to ask for death.
The Abyss Walker trades in Mortal Blow for two new attacks: Backstab and Deadly Blow. Deadly Blow works just like Mortal Blow, it is simply more powerful. Backstab, on the other hand, works 100% of the time from the back, but never from the front or the sides. Therefore, when attacking from the front or the sides, always use Deadly Blow. When attacking from the back, always use Backstab.
Even though you're a dagger user, invest in a shield. Why, you might ask? At some point, you're likely to find yourself in a PvP encounter with an archer who's faster then you. As of Chronicle 1, shields have a very high chance of blocking an archer's arrows, so long as you're facing the archer. Even if all you buy is a kite shield, that's an extra 142 defense about 50% of the time.
PvP Tip: The Abyss Walker has a possible snare in Freezing Strike. This can be an effective advantage over a Treasure Hunter when one of you is chasing the other, especially since Humans are among the slowest characters in the game.
Fake Death is useful, fun and very dangerous, all in one. Useful, because if you have a large group of monsters chasing you, playing dead will cause them to go find something else to do. Fun, because who doesn't like to fall down in the middle of town for no apparent reason? And dangerous, because when the monsters decide that you are done for and they can go bother someone else, that someone else
might be in your party.
While you only have three levels of Stun Shot, a lot of Abyss Walkers carry around a low-level bow, at least for the first few levels. Even with the high MP cost, stopping an enemy in its tracks can be quite helpful.
Open up a fight with Hex or Power Break; they work pretty often, and when they do, they decrease the monster's P.Def by 15% (Level 2 Hex by 20%) and the monster's P.Atk by 15% (Level 2 Power Break by 20%), which makes killing much easier.
Be very careful when using Lure. While it's a good spell to pick one monster out a group, it focuses a lot of attack power on you. If you are grouped with a Knight of any sort, let her use Hate instead.
How the guide rates this class
These are the 2004 guide’s subjective ratings, not live-server measurements. A printed dash means unavailable; blank source cells remain “Not stated”.
HP & MP by level
Level 41: 1294 HP · 492 MP→Level 80: 3803 HP · 1632 MP
Abyss Walker · HP & MP by level
| Level | HP | MP |
|---|---|---|
| 41 | 1294 | 492 |
| 42 | 1350 | 517 |
| 43 | 1407 | 543 |
| 44 | 1464 | 569 |
| 45 | 1521 | 595 |
| 46 | 1579 | 621 |
| 47 | 1638 | 648 |
| 48 | 1696 | 675 |
| 49 | 1755 | 702 |
| 50 | 1815 | 729 |
| 51 | 1875 | 756 |
| 52 | 1936 | 783 |
| 53 | 1996 | 811 |
| 54 | 2058 | 839 |
| 55 | 2120 | 867 |
| 56 | 2182 | 895 |
| 57 | 2244 | 924 |
| 58 | 2307 | 952 |
| 59 | 2371 | 981 |
| 60 | 2435 | 1010 |
| 61 | 2499 | 1040 |
| 62 | 2564 | 1069 |
| 63 | 2629 | 1099 |
| 64 | 2695 | 1129 |
| 65 | 2761 | 1159 |
| 66 | 2827 | 1189 |
| 67 | 2894 | 1219 |
| 68 | 2961 | 1250 |
| 69 | 3029 | 1281 |
| 70 | 3097 | 1312 |
| 71 | 3166 | 1343 |
| 72 | 3235 | 1374 |
| 73 | 3304 | 1406 |
| 74 | 3374 | 1438 |
| 75 | 3445 | 1470 |
| 76 | 3515 | 1502 |
| 77 | 3586 | 1534 |
| 78 | 3658 | 1567 |
| 79 | 3730 | 1599 |
| 80 | 3803 | 1632 |
Profession path
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Quests
Skills
Explore the class’s skill records by learning level, including their printed effects and costs.
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