IIPrima GuideLINEAGE2.GG · 2004

PRIMA GUIDE · 2004 · Class guide and profile

Assassin guide

Dark ElfProfession 2Level 20–40

Assassins have great offensive power, with daggers and bows both inflicting high levels of damage. Dark Elves also have naturally high STR, making an Assassin even more powerful. Your emphasis is almost totally on offense, with very few defensive skills — your job is to kill it before it has a chance to kill you.

Base attributes

STR
41
DEX
34
CON
32
INT
25
WIT
12
MEN
26

Playing this class

(← Dark Fighter)

Assassins have great offensive power, with daggers and bows both inflicting high levels of damage. Dark Elves also have naturally high STR, making an Assassin even more powerful. Your emphasis is almost totally on offense, with very few defensive skills — your job is to kill it before it has a chance to kill you.

An Assassin can get expensive to maintain. You may want both a dagger and bow, and the cost of arrows and soulshots will keep your profits lower than other classes.

Decide early on which weapon you want to focus on, and keep it maxed. Both dagger and bow are useful, but one can follow the other in due time.

Mortal Blow is a high-damage, high-risk skill. It only works on a critical, so it is more likely to work if you use it flanking or behind the monster. Note that, unlike the Rogue and Elven Scout, you get no Critical Chance skill to make your Mortal Blows work more often. To make up for this, you get Critical Power, which raises the damage when you do hit.

Passive hunting is sometimes the way to go, as it gives you the chance for a first hit … from behind!

Power Shot is a wonderful opening move — and it doesn't consume any arrows.

Think twice before getting a shield; Assassins are made to evade, with light armor masteries and high DEX. You probably don't want to spoil it with the -8 Evasion that shields give.

Assassins get a Drain Health spell, which can be somewhat useful when soloing the early levels. However, realize that you're not a caster and you won't do much damage or get much HP back.

Don't bother getting Unlock 2 or above. As of Chronicle 1, there are only Level 1 doors in the game, and Unlock 1 works well enough.

Daggers have a higher critical chance, but also a higher chance to miss. Accuracy is a skill which you will either love or hate; it raises your chance to hit but sucks away MP. Still, it is fairly inexpensive to keep running, and you shouldn't hesitate to turn it on going into PvP combat.

Ultimate Evasion is best used when things have gone south, since it has such a long refresh time. It greatly enhances your Evasion, which means you won't be hit for a considerable amount of time, but refresh on it is very harsh.

Open up a fight with Power Break; it works pretty often, and when it does, it decreases the monster's P.Atk by 15%, which makes killing much easier.

Stun attacks in general are powerful things. Stun Shot doesn't hit hard and uses a lot of MP, but the chance to make your opponent stand around dazed is worth the effort.

Bleed is a fairly substantial damage-over-time (DoT) move. It should be executed early in PvE combat for maximum effect. In PvP, the move is good at any time, but especially towards the end should your opponent decide running would be the better option.

How the guide rates this class

These are the 2004 guide’s subjective ratings, not live-server measurements. A printed dash means unavailable; blank source cells remain “Not stated”.

Combat, roles and skills · Level 40

HP: 1238 · MP: 466
Stun
☆☆ Workable
Root
—
Sleep
—
Summon
—
Dual swords
☆ Minimal
Physical damage
✳✳✳ Excellent
Magic damage
☆☆ Workable
Damage over time
☆☆☆ Good
Tank
☆ Minimal
Buff
☆☆☆ Good
Heal
—

Tactics, crafting, armor and weapons · Level 40

HP: Not stated · MP: Not stated
Herd
× Avoid
Kite
✳✳✳ Excellent
Craft
—
Light armor
✳✳✳ Excellent
Heavy armor
× Avoid
Robes
☆☆ Workable
Sword
☆ Minimal
Blunt
☆ Minimal
Fists
☆ Minimal
Dagger
✳✳✳ Excellent
Bow
✳✳✳ Excellent
Pole
☆ Minimal
Staff
× Avoid
Mystic
× Avoid

HP & MP by level

Level 21: 475 HP · 200 MP→Level 40: 1238 HP · 466 MP

Assassin · HP & MP by level
LevelHPMP
21475200
22512213
23549226
24587239
25625252
26664266
27703279
28742293
29781307
30821321
31861335
32902349
33943363
34984378
351026392
361067407
371110421
381152436
391195451
401238466

Profession path

Previous profession

Next professions

Quests

Skills

Explore the class’s skill records by learning level, including their printed effects and costs.

View skills · 117
Sources and original pages
On this page