LINEAGE II · PRIMA GUIDE · 2004
How to use this book
Understand how the original book organizes its advice and reference chapters before choosing where to begin.
This is a big book, for a big game. There's lots of useful information here, but that means you might have to do a little digging to find what you want. Let's see if we can help you get around.
Hints, Tips & Strategies
This chapter includes a wide array of suggestions and information about various aspects of the game. It begins with tips for new players, and has an extensive chart comparing all fifty-nine classes of player characters available to you (pp. 8-9).
The last three pages of the chapter describe each character stat, and tells you how the various weapons, armor and other equipment you find will affect your play.
Classes
The next five chapters (along with the Skills chapter at the back of the book) cover every class in the game. Each chapter describes one of the races, and includes entries for: • The starting village (completely keyed map) • The starting dungeon (keyed and annotated) • The available quests in the area • The classes
Races and classes are organized the same way they are in the game: Human / Elf / Dark Elf / Orc / Dwarf
There is a page or two for each class, giving tips plus its HP and MP progression. Fighters are described first, followed by Mystics.
Equipment
This chapter lists the stats for every weapon, piece of armor, shield, and other item that you can find in the lands of Aden and Elmore. It also includes a list of what every NPC vendor sells, with prices.
Quests
This chapter begins with a table of every quest in the game, along with where you can get it, and what rewards success will bring. The remainder of the chapter includes a walkthrough for each one of the quests.
Beyond Your Village
We haven't got a map of every location in the game, but we've got the most popular ones. We start with a large map of the entire world, and then give smaller maps with the teleport paths and Escape Scroll destinations marked. After that are completely keyed maps of Aden, Dion, Floran, Giran, Gludin, Gludio, Hunters' Village and Oren, plus an Ivory Tower list. And then we have completely keyed maps for all the other dungeons in the game — the Ant Nest, Cruma Tower, Forgotten Temple, Giant's Cave and Antharas' Lair.
Creatures & NPCs
Another chapter of stats, with all the crucial info on the monsters that you have to fight, plus a list of every NPC in the game, and (roughly) where each can be found.
Drops
Admit it — some of you got this book solely for this chapter. It's got a list of what every creature drops (with the chance it will drop), and then another list of which creatures drop each item. To top it off, we have the contents of every recipe to be found.
Skills
A book in itself, this chapter describes every skill available to every class, organized by class. The order here is identical to the order in Classes.
Source counting discrepancies: page 3 describes fifty-nine classes and page 7 says there are 32 choices at Level 40. The comparison chart actually lists 31 third professions,18 second professions and 9 first professions, totaling 58. All printed statements and listed records are retained with this flag.
Source page-reference error: the contents on page 4 point to page 345 for Dark Fighter skills. The actual Dark Fighter skill table starts on page 348. Navigation uses the verified table location; the printed contents reference is preserved here.
Source page-reference error: the printed table of contents on page 5 points to page 247 for recipe ingredients; the actual recipe-ingredients section starts on page 274. The printed reference is preserved here; navigation should use the actual section.
Source arithmetic label error: page 12 calls the result of 270 XP divided by 3 hits "90 XP per kill". That calculation gives 90 XP per hit; the total per kill in the example is 270 XP. The printed wording is preserved with this note.
Conflicting source descriptions: page 24 says WIT influences Casting Speed, while page 26 prints its formula as 166.5 × [DEX bonus]. The guide does not reconcile these statements. Both printed statements are preserved; this website does not infer a corrected formula.
Conflicting source ranks: the Level 15 recommendations continued on page 33 print Weapon Mastery 2, while the Human Fighter skill table on page 286 lists Weapon Mastery 3 at Level 15 and Weapon Mastery 2 at Level 10. The printed advice and table values are preserved with this distinction.
Page 93 calls Orc Mystics the Mystics with the lowest DEX. The printed base-stat boxes give Orc Mystic DEX 24 (page 104), Human Mystic 21 (page 44), Dark Mystic 23 (page 86), and Elven Mystic 24 (page 66). The prose and values are preserved with this inconsistency noted.
Printed quest-reference difference: the Antharas’ Lair advice on page200 says “Audience with the Green Dragon”; the walkthrough heading on page156 says “Audience with the Land Dragon” and the index on page145 says “Audience w. the Land Dragon”. Each printed name is retained.
Printed spelling difference: the helping-monster list on page200 uses “Pytan/Pytan Knight”, while the aggressive-monster list uses “Ptyan”. These spellings are retained without silently treating them as an identical record.
The printed guide lists Mechanic Golem (4) at Level 57 and Mechanic Golem (5) at Level 51. These values are preserved exactly; the unusual rank/level ordering is a source inconsistency, not a correction made by this website.
The printed guide lists Viper Cubic (2) with M.Atk 544 and poison power 5, followed by Viper Cubic (1) with M.Atk 791 and poison power 6. The original labels and values are preserved; their reversed ordering is flagged rather than silently corrected.