IIPrima GuideLINEAGE2.GG · 2004

LINEAGE II · PRIMA GUIDE · 2004

Party versus party

Coordinate ranged attacks, healing and crowd control, and understand which opponents the guide tells a PvP party to focus on.

Party vs. party

Follow three general rules when fighting with a group against another group in PvP: 1. Make sure one or more people in your group have a bow to catch kiting or fleeing characters. If that's not possible, make sure your Mystic has root or sleep abilities. 2. The more healers you have, the better. Balance the number of Fighters with the number of Mystics needed to keep those Fighters buffed and healthy. 3. Keep your healers alive. If they die, the Fighters usually follow.

For success, your group needs either crowd control (snare, root or sleep skills) or speed. Speed is required to catch fleeing enemies (or to run away), while crowd control slows down opponents. A Mystic with both types of skills is invaluable for group PvP battle.

In PvP group fights, focus on killing Mystics with healing and nuke skills first. Put your other primary focus on rooting tanks.

If you're on the opposite end of rooting (i.e., you're a tank stuck in place), you're going to want to acquire a top-of-the-line bow. You will be the target of many, many root spells, and a bow will be your only method of attack during those times.

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