IIPrima GuideLINEAGE2.GG · 2004

LINEAGE II · PRIMA GUIDE · 2004

Pets and summoned creatures

Distinguish temporary summons, Wolves, Hatchlings and Cubics, then read the source’s advice on their upkeep and use.

Pets

Pets can be summoned through spells, or gained by questing for a collar (wolf) or dragonflute (hatchling).

Spell-summoned pets are temporary, and can only be re-summoned every 6 hours when using skills learned before Level 40.

What they say about pets and their owners is true, at least with regard to karma — if you're red, your pet will be red as well.

As of Chronicle 1, any summoner under 40 got a major kick — summon refresh time is now 6 hours until you reach Level 40! Thus, even if you plan to go the summoner route, be prepared to spend many hours soloing, and get attack skills for just that. If the idea of fighting without a companion does not appeal to you, consider getting a wolf or a hatchling. They eat a lot of food, but your servitor buffs and heals work on them, making summoners the most effective quested pet owners in the game.

Wolves & hatchlings

You can do quests to receive an item that manages a certain wild pet — a Wolf collar (when you reach Level 15) or a Hatchling dragonflute (Level 35).

Pets acquire skills as they progress in level, and those skills appear in your active skill window.

If you dismiss your pet, you'll have to do the quest again to get it back (or buy one).

Wolves and Hatchlings are expensive — you have to feed them, and feed them often, or they'll return to the wild. Using a pet increases its hunger, but it doesn't need food while "stored." And ever-better armor and weapons (to match its ever-higher level) costs more and more, as well.

To feed a quested pet, you must first put the food into its inventory slot, then click on the food. Pet food can only be bought from Pet Managers (P on town maps).

Quested pets act as burros. In other words, they can carry lots of heavy stuff for you (at least until they hit their weight limit).

Quested pets can wear a piece of armor and carry a weapon. But if the pet dies, both will be dropped.

You can resuscitate a dead quested pet with a Resurrection Scroll, but you only have a few minutes to do so.

Quested pets can't ride boats (but of course, you can store it away while in transit).

Pets consume soulshots if they're using a weapon that requires it, and have soulshot in their inventory.

To give a pet to someone else, give the pet's collar or dragonflute to another player.

Only a pet's master can resurrect it using a scroll or spell.

If you dismiss a pet while it's in attack mode, it will attack you. The pet will also retain whatever upper armor and weapon it was using.

Tamed pets follow certain commands: Follow. Causes pet to follow you. Name. Gives your pet a name. Attack. Instructs pet to attack your target. Stop. Voids all commands you've previously given your pet. Collect. Causes pet to pick up items on the ground. Return. Calls pet to your side. Dismiss. Permanently releases the pet back into the wild.

Cubics

Temple and Shillien Knights can summon cubics, pets that attack, buff or even heal. To summon a cubic, you need to acquire and use crystals, as well as master different summoning skills (one per cubic type).

An attack cubic will only attack your own target, and is not capable of targeting on its own.

Cubics can't be hit!

All pet weapons weigh 100, have attack speed 277 and critical rate 8%. All pet armor weighs 160. Wolf and hatchling weapon/armor tables are separate.

All Pet Managers charge the same prices, 20% above base price. Managers: Cooper (Giran), Joey (Oren), Lemper (Aden), Lundy (Gludio), Martin (Gludin), Nelson (Hunters’ Village), Waters (Dion). They are marked P on town maps.

All are humanoid, meaning they are unaffected by anything that targets any other creature type. All except Hatchling of Twilight have double resistance to Confusion. Hatchling of Twilight has -20% Def against holy attacks, -15% Def against fire attacks and +50% Def against poison. Wolf and hatchling corpses last significantly longer than most others, at least 3 minutes. Summoned creatures remain for 15 minutes. All statistics use the Creature definitions on page 201.

Source inconsistency

Source counting discrepancies: page 3 describes fifty-nine classes and page 7 says there are 32 choices at Level 40. The comparison chart actually lists 31 third professions,18 second professions and 9 first professions, totaling 58. All printed statements and listed records are retained with this flag.

Source inconsistency

Source page-reference error: the contents on page 4 point to page 345 for Dark Fighter skills. The actual Dark Fighter skill table starts on page 348. Navigation uses the verified table location; the printed contents reference is preserved here.

Source inconsistency

Source page-reference error: the printed table of contents on page 5 points to page 247 for recipe ingredients; the actual recipe-ingredients section starts on page 274. The printed reference is preserved here; navigation should use the actual section.

Source inconsistency

Source arithmetic label error: page 12 calls the result of 270 XP divided by 3 hits "90 XP per kill". That calculation gives 90 XP per hit; the total per kill in the example is 270 XP. The printed wording is preserved with this note.

Source inconsistency

Conflicting source descriptions: page 24 says WIT influences Casting Speed, while page 26 prints its formula as 166.5 × [DEX bonus]. The guide does not reconcile these statements. Both printed statements are preserved; this website does not infer a corrected formula.

Source inconsistency

Conflicting source ranks: the Level 15 recommendations continued on page 33 print Weapon Mastery 2, while the Human Fighter skill table on page 286 lists Weapon Mastery 3 at Level 15 and Weapon Mastery 2 at Level 10. The printed advice and table values are preserved with this distinction.

Source inconsistency

Page 93 calls Orc Mystics the Mystics with the lowest DEX. The printed base-stat boxes give Orc Mystic DEX 24 (page 104), Human Mystic 21 (page 44), Dark Mystic 23 (page 86), and Elven Mystic 24 (page 66). The prose and values are preserved with this inconsistency noted.

Source inconsistency

Printed quest-reference difference: the Antharas’ Lair advice on page200 says “Audience with the Green Dragon”; the walkthrough heading on page156 says “Audience with the Land Dragon” and the index on page145 says “Audience w. the Land Dragon”. Each printed name is retained.

Source inconsistency

Printed spelling difference: the helping-monster list on page200 uses “Pytan/Pytan Knight”, while the aggressive-monster list uses “Ptyan”. These spellings are retained without silently treating them as an identical record.

Source inconsistency

The printed guide lists Mechanic Golem (4) at Level 57 and Mechanic Golem (5) at Level 51. These values are preserved exactly; the unusual rank/level ordering is a source inconsistency, not a correction made by this website.

Source inconsistency

The printed guide lists Viper Cubic (2) with M.Atk 544 and poison power 5, followed by Viper Cubic (1) with M.Atk 791 and poison power 6. The original labels and values are preserved; their reversed ordering is flagged rather than silently corrected.

Sources and original pages

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