IIPrima GuideLINEAGE2.GG · 2004

LINEAGE II · PRIMA GUIDE · 2004

Path To A Dark Wizard

Path To A Dark Wizard: requirements, rewards and the complete walkthrough from the 2004 Lineage II Prima Guide.

Requirements

Level
19
Race
Dark Elf
Starting NPC
Varika
Location
ALTAR OF RITES
Repeatable
No
Reward
Not specified in the guide
  1. 1

    Talk to Varika. She speaks of the four seeds representing anger, despair, horror and lunacy. One who obtains them all may become a Dark Wizard. Then she gives you a Seed of Despair. You must collect the other 3 to become a Dark Wizard.

  2. 2

    Seed of Anger. Go to the waterfall north of the neutral zone and speak to Charkeren. Kill Wood Elf Zombies and bring back 3 Remains. Collect a Seed of Anger.

  3. 3

    Seed of Horror. Go to the School of Dark Arts and speak with Annika (outside the entrance). Hunt Skeleton Hunters, Skeleton Hunter Archers and Misery Skeletons to get 2 Knee Bones of the Undead and return to Annika. Collect a Seed of Horror.

  4. 4

    Seed of Lunacy. Speak with Arkenia (also at the altar). Hunt Skeleton Scouts in the Ruins of Agony to get the Heart of Lunacy. Give it to Arkenia to get the Seed of Lunacy.

  5. 5

    Step over to Varika and exchange the seeds for a token.

  6. 6

    When you are Level 20, go to Grand Master Xenos (Gludin ) to become a Dark Wizard.

Maps & travel

Original page 161 map markers: Grand Master Xenos → D

Printed walkthrough heading: PATH TO A DARK WIZARD

Sources and original pages

Keep reading

Game reference