IIPrima GuideLINEAGE2.GG · 2004

LINEAGE II · PRIMA GUIDE · 2004

Path To An Artisan

Path To An Artisan: requirements, rewards and the complete walkthrough from the 2004 Lineage II Prima Guide.

Requirements

Level
19
Race
Dwarf
Starting NPC
Blacksmith Silvery
Location
DWARVEN VILLAGE
Repeatable
No
Reward
Not specified in the guide
  1. 1

    Talk to Blacksmith Silvery . She tells you that to become an Artisan, you must receive recognition from three Blacksmiths who have been Artisans for a long time, starting with her. She gives you Silvery's Ring.

  2. 2

    Hunt Boogle Ratmen to collect 10 Boogle Ratman Teeth, and Boogle Ratmen Leaders to collect 2 Boogle Ratman Leader's Big Teeth.

  3. 3

    Give the Teeth to Silvery. She gives you the 1st Pass Certificate.

  4. 4

    Talk to Blacksmith Kluto (Gludin ) to get Kluto's Letter.

  5. 5

    Talk to Blacksmith Pinter (Gludio ). He takes the Letter and gives you Footprint of Thief.

  6. 6

    Hunt Vuku Orc Fighters until you get a Stolen Secret Box1. You can find some west of Gludio Castle, along the path that leads north, but within view of the castle.

  7. 7

    Give the Box and Footprint to Blacksmith Pinter, and he gives you a Secret Box2 and 2nd Pass Certificate.

  8. 8

    Return to Gludin, and give the box and certificates to Blacksmith Kluto. Be sure not to tell him how you really got it or you will get Pinter in trouble. He gives you the Final Pass Certificate.

  9. 9

    When you are Level 20, talk to Head Blacksmith Tapoy (Gludin ) to become an Artisan. There are three quests for each of the third-tier professions. You may begin the first at Level 35, the second at Level 37, and the third at Level 39. If you start as soon as you can, some of them require that you gain an additional level before completing the quest. (For example, Trial of the Guildsman can be started while at Level 35, but you must be Level 36 to complete it.) The First Quests are categorized by your current profession. (Only the Trials of the Challenger and Duty depend on what you want to become; if you're an Elven or Palus Knight, be sure to select the correct one.) The Second Quests are categorized by your race. The Third Quests are categorized by your upcoming profession.

FIRST QUESTS (LEVEL 35 TRIALS)

Maps & travel

Original page 163 map markers: Blacksmith Silvery → S; Blacksmith Kluto → S; Blacksmith Pinter → S; Head Blacksmith Tapoy → S

Printed walkthrough heading: PATH TO AN ARTISAN

Sources and original pages

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