IIPrima GuideLINEAGE2.GG · 2004

LINEAGE II · PRIMA GUIDE · 2004

Test Of The Maestro

Test Of The Maestro: requirements, rewards and the complete walkthrough from the 2004 Lineage II Prima Guide.

Requirements

Level
39
Race
All races
Location
Dwarven Village
Repeatable
No
Reward
Not specified in the guide
  1. 1

    Talk to Iron Gate's Lockirin (Dwarven Village ). He explains that the Test singles out the best craftsman of the Dwarves. You must earn recommendations from each of three Elders to pass the test.

  2. 2

    Lockirin tells you to speak with the elders in the room and get their recommendations.

  3. 3

    Talk to Silver Scale's Balanki. He sends you to Captain Croto .

  4. 3

    Croto tells you to go find news of his nephew Kamuru.

  5. 4

    Go to the Cave of Trials in the Orc realms (teleport to Gludin, then to the Orc Village). Go to Room #22 (a sort of jail). In the only open cell, you find Kamuru's corpse.

  6. 5

    "Talk" to the corpse, then face the wall behind him; notice how it looks a little odd? This is a false wall; go ahead and walk through it and follow the path. The next room (#21) has Evil Eye Lookouts; kill or ignore them and continue on. The next room (#20) has an Evil Eye Lord. Kill him for proof of Kamuru's death.

  7. 6

    Return to Croto, then talk to Balanki. He gives you his recom- mendation.

  8. 7

    Next, talk to Black Anvil's Arin. He asks you to find Master Toma. Does this sound familiar? If you need refreshing, see Path to a Scavenger, Step #3.

  9. 8

    When you talk to Toma, offer to help; if you tell him to return it at once, he will just teleport away.

  10. 9

    Toma asks you to press a button. If the experiment works, you will be teleported to the Dwarven Village. Sadly, it doesn't work, and you have to find Master Toma again!

  11. 10

    Once you find him, he gives you 5 Devices. Take the Devices back to Arin. He gives you his recommendation.

  12. 11

    Talk to Gray Pillar's Filaur. He tells you to find Researcher Lorain, a Dwarf at Cruma Tower.

  13. 12

    Lorain is just to the north of the tower entrance, hiding behind a rock. She tells you to collect ingredients for an antidote: 10 Stinger Wasp Needles, 10 Marsh Spider Webs and 10 Leech Bloods.

  14. 13

    Stinger Wasps, Marsh Spiders and Giant Mist Leeches can be found around Cruma Swamp. Collect the items and return to Lorain.

  15. 14

    Lorain gives you the papers you need.

  16. 15

    Return to Filaur. He gives you his recommendation.

  17. 16

    Talk to Lockirin and he gives you the Mark of the Maestro.

Maps & travel

Original page 169 map markers: Iron Gate's Lockirin → F; Captain Croto → I

Printed walkthrough heading: TEST OF THE MAESTRO

Sources and original pages

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