IIPrima GuideLINEAGE2.GG · 2004

LINEAGE II · PRIMA GUIDE · 2004

Bounty Hunter & Warsmith guide

Read the original 2004 Prima Guide’s section on Bounty Hunter & Warsmith guide.

Bounty Hunter

(← Scavenger ← Dwarven Fighter)

Warsmith

(← Artisan ← Dwarven Fighter)

There are very few differences between Bounty Hunters and Warsmiths. Bounty Hunters get better Spoil skills and can Fake Death, while Warsmiths get better Crafting skills and can summon Golems and create crystals.

Think of Hammer Crush as an extended Stun. It has more power and a greater chance of working on higher level creatures. Note that, with the Chronicle 1 update, Stun was changed to last 9 seconds (instead of 6) but has a chance of being interrupted on hits.

Whirlwind, used with a polearm, hits each and every enemy around you in a 360¼ arc with 100% accuracy. You will use this skill constantly in sieges.

Whirlwind is the higher level version of Wild Sweep. There is a big difference between the two, though. Where Wild Sweep hit a target and the enemies around it in a fan, Whirlwind hits all surrounding enemies with no specific target. The bad news is, it doesn't work on people, even with the Ctrl key.

Bounty Hunter

Bounty Hunters are high-level Scavengers. They continue to progress to higher levels of Spoil and other masteries, but are identical in play style and role in a party or clan.

This is where things really pick up for you. Many C-grade and higher recipes, as well as many other items, can only be obtained with Spoil. For other things like enchantment scrolls, you will spoil them about ten times more often then they would drop otherwise (which still makes them rare, but at least gives you a better shot at them).

Fake Death allows you to fall over and play dead until the monster wonders off or you run out of MP. This is a lifesaver, but be aware that monsters will then immediately turn on the rest of your party.

During this time, you will be focused on gather materials for B-grade items for yourself and your clan. Your combat skills will continue to fall farther behind other classes. One "catch": once you have a B weapon you'll want B soulshots — good luck finding those! Get that C-grade Yaksa Mace to +3 and hold onto it.

Warsmith

There are few differences between Artisans and Warsmiths. The two classes are played in the same fashion and have almost the same skills.

Your new Summon Siege Golem skill summons a huge golem that does amazing damage on castle walls and doors, but very little damage on living targets. Impressive and massive, this golem costs a whopping 300 C-grade crystals and takes 5 minutes of non-interruption to cast. The golem can only be summoned during a siege.

HP / MP by level

Bounty Hunter · HP & MP by level
LevelHPMP
411892495
421985521
432079547
442174573
452269600
462366626
472463653
482560680
492659707
502758734
512858762
522958789
533059817
543161845
553264874
563367902
573471931
583576960
593682989
6037881018
6138951048
6240021077
6341111107
6442201137
6543291167
6644401198
6745511229
6846631259
6947761291
7048891322
7150031353
7251181385
7352331417
7453491449
7554661481
7655841513
7757021546
7858211579
7959411612
8060621645
Warsmith · HP & MP by level
LevelHPMP
411810495
421899521
431989547
442079573
452171600
462262626
472355653
482448680
492542707
502637734
512732762
522828789
532925817
543022845
553120874
563218902
573318931
583418960
593518989
6036201018
6137221048
6238251077
6339281107
6440321137
6541371167
6642421198
6743491229
6844551259
6945631291
7046711322
7147801353
7248901385
7350001417
7451111449
7552221481
7653341513
7754471546
7855611579
7956751612
8057901645

Collecting & crafting

Recipes are fairly common drops/spoils off of monsters, and remember, you don't have to collect them all! Keep one of every recipe you get as a drop, and if you find yourself trying to craft something that you don't have the recipe for, see if you can/want to hunt for it (check the Drop List in this book). If not, buy it from someone else!

Materials aren't as easy as recipes, just because of the sheer number that you need to collect. This is where clans/friends are really handy; if you have 10+ people looking for iron ore, you get a lot more iron in a lot less time. While it looks like you are spending a lot on materials, you will get a lot more back when you sell/use the item made.

You can also set up a Private Store to buy ingredients. As a Dwarf, you can offer to buy up to five different items. As long as you set a fair price (usually, something a bit above what an NPC vendor would pay — the vendor prices are listed in this guide for all items in the "Pays" column) and have patience, you're likely to get what you want.

Unfortunately, when this guide went to press, you were still unable to use the wish list to select any item to buy. Until that list appears, you have to have at least one of any item you want to buy. There's a least one work-around (other than constant chat shouts, which can get real obnoxious real fast) — set up a Private Store, and then list in your message what you want to buy that you don't have.

Some players will insist that you pay them close to full store selling price (not buying price). Of course, you don't have to do business with those players. Other players will be happy to simply give you the materials they've picked up, out of the goodness of their heart or because they don't want to carry them around in inventory. In either case, be appropriately grateful.

If you're looking for an exceptionally rare drop, you might have more luck setting up a store near the mobs that carry it and offering to buy it, rather than trying to pick it up yourself. This is particularly true when the mob in question is orange or red to you. If it's very rare, expect to pay a premium price for the drop.

MP and time are the real buffers on heavy duty crafting. If you are trying to create a bunch of items that take 80 mana each to make, and you only have 300 mana, you will have to rest every 3 makes or so. A lot of Dwarves get robes because of this, but note that robes just give you more mana; they don't speed up your regeneration speed.

Never waste material crafting, especially crafting none-grade or D-grade items. You can buy those items at the NPC stores, but cannot buy the key materials.

Alternative approach: craft away, sell what you make, and use the extra cash to get better equipment. That can boost you faster into higher levels.

If you make a diligent effort to collect recipes, it won't be long before you're maxed out on your carrying capacity. Remember to take advantage of warehouses for storage of more infrequently used recipes. This guide lists every recipe's materials (so you don't have to liberate it from the warehouse just to review the ingredients), and you can simply check off the recipes you have on the Recipe List here.

Source inconsistency

Tyrant advice on page 103 says Chronicle 1 stun lasts 8 seconds. Dwarf advice on page 118 says 9 seconds, as do Soul Breaker rows on pages 380–382. The differing printed descriptions are retained; the guide does not reconcile them.

Sources and original pages

Printed class comparison

Bounty Hunter

Level 60

HP
3788
MP
1018
Stun
Good
Root
—
Sleep
—
Summon
—
Dual swords
Minimal
Physical damage
Good
Magic damage
—
Damage over time
—
Tank
Good
Buff
—
Heal
—

Level 60

HP
Not specified in the guide
MP
Not specified in the guide
Herd
Good
Kite
Avoid
Craft
Workable
Light armor
Avoid
Heavy armor
Excellent
Robes
Workable
Sword
Minimal
Blunt
Excellent
Fists
Minimal
Dagger
Minimal
Bow
Minimal
Pole
Excellent
Staff
Avoid
Mystic
Avoid
Warsmith

Level 60

HP
3620
MP
1018
Stun
Good
Root
—
Sleep
—
Summon
Excellent
Dual swords
Minimal
Physical damage
Good
Magic damage
—
Damage over time
—
Tank
Good
Buff
—
Heal
—

Level 60

HP
Not specified in the guide
MP
Not specified in the guide
Herd
Good
Kite
Avoid
Craft
Excellent
Light armor
Avoid
Heavy armor
Excellent
Robes
Workable
Sword
Minimal
Blunt
Excellent
Fists
Minimal
Dagger
Minimal
Bow
Minimal
Pole
Excellent
Staff
Avoid
Mystic
Avoid

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