LINEAGE II · PRIMA GUIDE · 2004
Forgotten Temple — dungeon advice
Compare the water and fire routes through Forgotten Temple and review the guide’s monster-group and Water Bridge warnings.
Forgotten Temple is one of the most interesting dungeons. Its monsters range from Level 27 to 33. Lakin and Rowin Salamanders and Undines are x2 monsters: double HP, double EXP, double SP and double drops. At the entrance an antechamber contains only two objects: a southern pedestal with a water jug and a northern pedestal with a flame. The southern route has water-type monsters and a long winding path circling around to meet the end of the northern route. The northern route has fire-type monsters. Appropriate levels: 27–40. Nearest town: Gludin.
Monsters that help: Lizardmen, Undines, Kuran Kobalds, Salamanders/Flame Viewers, Roxide/Roxide Cohort and Death Fire/Fire Archer. Aggressive monsters: Ritmal, Kanil Succubus, Rowin Undine, Patin, Dre Vanul Konfil, Salamander Rowin, Roxide and Death Fire. Watch for magic from Lakin Undine, Kanil Succubus, Rowin Undine and Dre Vanul Konfil.
Roxide, Death Fire and their companions, added in Chronicle 1, are two group spawns that can be deadly to unwary visitors. Sleep, root and stun are useful against them. The Water Bridge is another hazard: if you walk underneath, all monsters on top aggro you. The moment you emerge, they overwhelm you; this is a quick way to die.
Karma spots. The many side rooms make Forgotten Temple an excellent place to reduce karma. You may still want a friend or scout watching for you, but staying in a less-used side room gives a fair chance of remaining undiscovered. The map marks room connections.
Source counting discrepancies: page 3 describes fifty-nine classes and page 7 says there are 32 choices at Level 40. The comparison chart actually lists 31 third professions,18 second professions and 9 first professions, totaling 58. All printed statements and listed records are retained with this flag.
Source page-reference error: the contents on page 4 point to page 345 for Dark Fighter skills. The actual Dark Fighter skill table starts on page 348. Navigation uses the verified table location; the printed contents reference is preserved here.
Source page-reference error: the printed table of contents on page 5 points to page 247 for recipe ingredients; the actual recipe-ingredients section starts on page 274. The printed reference is preserved here; navigation should use the actual section.
Source arithmetic label error: page 12 calls the result of 270 XP divided by 3 hits "90 XP per kill". That calculation gives 90 XP per hit; the total per kill in the example is 270 XP. The printed wording is preserved with this note.
Conflicting source descriptions: page 24 says WIT influences Casting Speed, while page 26 prints its formula as 166.5 × [DEX bonus]. The guide does not reconcile these statements. Both printed statements are preserved; this website does not infer a corrected formula.
Conflicting source ranks: the Level 15 recommendations continued on page 33 print Weapon Mastery 2, while the Human Fighter skill table on page 286 lists Weapon Mastery 3 at Level 15 and Weapon Mastery 2 at Level 10. The printed advice and table values are preserved with this distinction.
Page 93 calls Orc Mystics the Mystics with the lowest DEX. The printed base-stat boxes give Orc Mystic DEX 24 (page 104), Human Mystic 21 (page 44), Dark Mystic 23 (page 86), and Elven Mystic 24 (page 66). The prose and values are preserved with this inconsistency noted.
Printed quest-reference difference: the Antharas’ Lair advice on page200 says “Audience with the Green Dragon”; the walkthrough heading on page156 says “Audience with the Land Dragon” and the index on page145 says “Audience w. the Land Dragon”. Each printed name is retained.
Printed spelling difference: the helping-monster list on page200 uses “Pytan/Pytan Knight”, while the aggressive-monster list uses “Ptyan”. These spellings are retained without silently treating them as an identical record.
The printed guide lists Mechanic Golem (4) at Level 57 and Mechanic Golem (5) at Level 51. These values are preserved exactly; the unusual rank/level ordering is a source inconsistency, not a correction made by this website.
The printed guide lists Viper Cubic (2) with M.Atk 544 and poison power 5, followed by Viper Cubic (1) with M.Atk 791 and poison power 6. The original labels and values are preserved; their reversed ordering is flagged rather than silently corrected.
