PRIMA GUIDE · 2004
World and dungeons
Find starting-area advice, dungeon strategies, maps and travel explanations.
Human and Talking Island
Explore Human profession choices and the guide’s description of Talking Island, its services and early hunting grounds.
World and dungeonsElf and Elven Village
Understand the Elf race’s trade-offs and profession paths, with the original Elven Village map available beside the guide.
World and dungeonsDark Elf and Dark Elven Village
Read how the guide describes Dark Elf offensive strengths, defensive trade-offs and profession choices, alongside the starting-area maps.
World and dungeonsOrc and Orc Village
Explore Orc durability, Fighter and Mystic paths, and the original map of Orc Village.
World and dungeonsDwarf and Dwarven Village
Understand the roles of Artisan and Scavenger in the guide’s economy, then orient yourself with the Dwarven Village map.
World and dungeonsElven Fortress hunting advice
Use the guide’s level range, preferred rooms and monster warnings to understand Elven Fortress before consulting its map.
World and dungeonsAbandoned Coal Mines hunting advice
Prepare for Abandoned Coal Mines with the source’s level range and its lists of assisting, aggressive, ranged and spellcasting monsters.
World and dungeonsMithril Mines hunting advice
Review the suggested levels, monster behavior and hazards of Mithril Mines, with a source map to help you follow the layout.
World and dungeonsTravel and the world map
Use the original world maps and map keys, then read the guide’s practical advice on finding your way and managing travel costs.
World and dungeonsTeleports, resurrection and Scroll of Escape
Read teleport routes and prices correctly, and use the return territories to understand resurrection and Scroll of Escape destinations.
World and dungeonsIvory Tower — occupants by floor
Find the guide’s named traders, gatekeepers and trainers by floor inside Ivory Tower.
World and dungeonsAnt Nest hunting and boss strategy
Navigate Ant Nest’s hunting rooms and monster behavior, then read the guide’s coordinated strategy for Ant Queen and her Nurse Ants.
World and dungeonsCruma Tower hunting strategy
Plan group hunting by floor and room, with the guide’s advice on monsters, magic resistance, herding and sharing space in Cruma Tower.
World and dungeonsForgotten Temple — dungeon advice
Compare the water and fire routes through Forgotten Temple and review the guide’s monster-group and Water Bridge warnings.
World and dungeonsGiant's Cave — dungeon advice
Prepare for the large-group hunting described in Giant's Cave, including assisting monsters, special attacks and useful weakness skills.
World and dungeonsAntharas' Lair — dungeon advice
Read the guide’s large-group requirements and monster advice for Antharas' Lair, followed by the printed attacks and effects of Antharas.