LINEAGE II · PRIMA GUIDE · 2004
Mithril Mines hunting advice
Review the suggested levels, monster behavior and hazards of Mithril Mines, with a source map to help you follow the layout.
Appropriate Levels. 12-22
What Monsters Help. Akaste Skeleton types, Boogle Ratman types, Corpse Candles, Mineshaft Bats, Darkstone Golems, Monster Eye Trackers, Pitchstone Golems, Succubus types
What Monsters Aggro. Akaste Bone Soldier and Lord, Opal Beast, Ore Bat, Nightmare Weaver
Things to Watch For
Archers. Akaster Bone Archers
Casters. Corpse Candle and Will-O-Wisp: Splash Akaste Succubus (both): Sleep Pitchstone and Darkstone Golem: damage Monster Eye Tracker: Hold
The supplied PDF shows a room-connection key numbered 1–4, but corresponding connection squares inside the Mithril Mines diagram render blank and have no recoverable number text. The map and its key are preserved; the website does not invent the missing connection numbers.
The printed legend has no separate entries for room numbers 12, 18, 22, 23. No creature assignments are inferred for these missing entries.
